How to Pick a Story to Start Concept Art

concept art environment

Created by David Revoy

Characters, Props, Or Environments: Picking A Concept Fine art Specialty

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The job of a concept creative person is to create ideas that have never existed earlier and fit them together in a creative project. In many ways concept artists design these ideas so that they fit into a certain fashion or narrative.

But it's rare to detect someone that tin do everything, then most concept artists choose to specialize. The three primary subject areas are grapheme designs, prop designs, and environment designs.

These different topics can break down further into sub-specialties similar weapons, vehicles, costumes, or interiors. This is the dazzler of focused concept art. Past picking an area of interest y'all're able to build skills in 1 particular subject matter, which usually then leads to better results.

New artists may have no thought where to beginning or what to consider for career prospects. I'd like to comprehend these specialties in more item with explanations for each potential career track.

Character Pattern

The most popular specialty in the concept fine art world is character blueprint. These artists become paid to create characters based on personality traits, background, and sometimes a few recommended pattern features.

I'k making an supposition that most readers here want to follow the 2d road. But in that location'due south a huge industry centered effectually 3D grapheme art for rendering and bringing characters to life. Some character artists even vie for both 2nd and 3D piece of work.

Video game artists tend to have a dissimilar style than vis dev/character artists for animation. Animation gives more leeway to attempt out creative styles across only realism.

This means illustrators may prefer to go the grapheme road with a focus on blitheness. It's just equally competitive as video game design then the jobs are like in quantity. Only if you're defended and adept enough in that location's no reason to count yourself out.

The road to becoming a character artist is paved with quality work. Yous have to put in the hours to go anywhere. But it helps to empathise the requirements for grapheme fine art and what you can do to expedite the learning process.

We only accept so many hours in the day and then apply them wisely. Once you sympathize the fundamentals you lot should swoop right into graphic symbol designs from all angles. These examples from Moize Opel are unique and inspiring.

Merely character artists can also get tasked with designing creatures and monsters for video games. These are unremarkably enemies that yous battle in-game, so they need to be designed well enough to render properly and simulate realistic movements.

orc concept creature art
Orc by Evan Yovaisis

Character designers piece of work difficult to create vivid ideas come to life. Every story needs its characters, and the designer is the very first stride of this procedure.

If you truly love characters and storytelling then this might be a great path to follow. It is highly competitive only if your ideas are good plenty and so you can brand headway.

One of the best aspects nigh learning character fine art is the community. You take so many resources at your disposal from character art forums to character artist interviews and other related YouTube videos.

At that place are fifty-fifty many schools that offer character fine art courses focusing on the pattern side of creating believable characters.

But just like everything else in life, if you tin teach yourself then you probably don't need schoolhouse. It's all about your determination and committment to encounter it through.

If you lot're looking to dive right into graphic symbol art so check out these books covering everything from bones designs to digital painting techniques.

Only hither's a small list to get you started.

  • Character Blueprint From the Basis Upwardly
  • Creating Animated Cartoons with Graphic symbol
  • Mastering Fantasy Art – Drawing Dynamic Characters
  • Funny!: 25 Years of Laughter from the Pixar Story Room

Environs Design

Some other popular area of concept art is digital environs design. Every fantasy world needs advisedly-crafted environments for characters to roam. Whether these are harsh wilderness terrains or busy city streets, the environs artist is tasked with designing the look and feel of these areas.

I recently found a bright article discussing the career of an surround artist. There's then much to say virtually the path, but 1 common factor is the ability to render environments in detail.

To create realistic environments you lot'll all the same demand to master the fundamentals. This is true for all styles of concept art.

environment art skissus painting
Environment art by Erel Maatita

But aspiring environment artists may modify their practice regimen once they have a grasp of fundamentals. If you want to practise environments professionally you lot'll desire to focus a lot of fourth dimension on perspective. That'll play the biggest factor in each piece.

If any role of your perspective looks off and so it can ruin the entire painting.

Environment artists also need to be quick with their artwork. It'southward crucial that yous can piece of work with any type of environment, even fantasy ideas like conflicting planets. The concept artist's job is often to envision worlds that don't exist and brand them a reality.

This requires much more than simply art fundamentals. You need an eye for great design. You need to understand basic objects similar plants, animals, nature, geology… non to a scientific level to the point where you tin can replicate ideas from your caput.

Feng Zhu has a few concept art videos on environment art and environment thumbnails if you're looking for inspiration. And there'south no denying the importance of thumbnailing for any blazon of concept art, but it'southward a little unlike for environments.

Once you lot sympathize the fundamentals you'll actually want to practise environments equally oftentimes equally possible. Do a serial of thumbnail sketches and paintings over the form of a month. Push button your boundaries into subjects you've never done before.

As a paid concept creative person you don't become to choose what yous want to create. You can choose how it looks, but the client/studio tells you want to make. This means whether you're asked to design a wealthy manor interior or a sandy desert landscape you'll take to be comfortable with anything.

Also recall that environments tin can have people in them also. This ways you should take a decent understanding of beefcake and gesture to empathize meridian differences.

Perspective tin can be implied by calculation a person or animal somewhere into the surround. The subreddit /r/BirdsForScale is full of brilliant artwork demonstrating how birds can define perspective in a piece of work.

It's difficult to recommend learning resource hither because there's so much yous have to understand. Starting time with the nuts first, especially perspective. Scott Robertson's How To Draw is always my get-to proffer.

Every environment artist needs to learn how to paint so this will be a big stride in your journey. Check out two books by the artist James Gurney: Color and Light along with Imaginative Realism. They will become like reference guides as you learn and progress in your studies.

Props Design

The power to design any object from whatever angle is vital to artistic evolution. Non but for video games, merely any career working in movies or Telly too. Think of vis dev artists and how much attempt they put into colors, moods, and similar areas.

To practice props pattern y'all'll desire to study anything that interests you. Non simply objects, but styles and aesthetics of different periods. Props for a story set in Victorian era Britain will be dissimilar than props found in the American civil war.

All great artists learn to study from life and draw inspiration from existent things. History is a swell teacher. Merely so is the real world. Accept a trip out to museums and tours of onetime houses. Bring a sketchbook and describe annihilation that catches your attending. The more you describe the more yous'll build upwards a visual library of new ideas.

Think about all the dissimilar styles of lamps, stoves, tables, practically annihilation that could announced in an imaginary globe.

Information technology is the prop designer'due south job to imagine how this stuff looks from unlike angles and to render them in item and so that modelers can recreate them from scratch.

Some props designers cull to focus on a specific area of interest like vehicle designs or weapon designs. This is too totally fine. If you're practiced enough then studios may want to rent you lot for freelance work on major projects.

It may exist obvious, but the best mode to improve is to simply exercise props and draw as much as you can. This doesn't mean you should ignore concepts like figure drawing. But once you understand the fundamentals you might choose to identify more emphasis on designing props.

Eventually this will lead to an incredible props design portfolio. The more you lot practice the better you get, and by studying the piece of work of others you'll take an end goal to shoot for.

concept art potion shop
Created past Isabella De Ocampo – portfolio site

Stay curious and be willing to keep searching for new ideas.

Check out some of our book recommendations on drawing from imagination to practice honing your imaginative skills and your constructionist abilities.

Understanding The Industry

If you lot're brand new to art and so you probable don't know much nigh the concept art manufacture. Information technology's a big one with lots of publishers, and while it is competitive there's ever a need for more than talent.

If you accept this path seriously you can break in. But it takes hard work. This might mean viii+ hours of drawing in a unmarried 24-hour interval for as many days as you can handle. It won't be easy.

But there is something you tin can utilise to help convalesce the fatigue of sitting for hours on end.

Fine art podcasts are plentiful on the web and totally gratis to download. They're keen for keeping your spirits high and helping yous push through bouts of fatigue.

Industry professionals are always happy to share $.25 from their journey and teach others a piddling about how the industry works. If you want to acquire more than and make full upward some fourth dimension while cartoon so refer to some of the concept fine art/digital art podcasts beneath.

If any stand out to you then be sure to bookmark them for later on!

  • FZD School
  • Chris Oatley Podcast
  • Syn Studio Art School
  • Lean Into Art Podcast
  • Volition Terrell

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Source: https://conceptartempire.com/picking-a-concept-art-specialty/

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